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Poocha Chubugga Oom Chickee!




Experiment 626 is in your brawls ready to kill everyone. :)
I had to rename and hex some bones for this so it will desync WiFi, also if anyone can tell me how to remove the glow from Olimars antennae I'd appreciate it. 






16 comments:

  1. My mouth dropped when I saw this, no shit.

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  2. Anonymous9:46 PM

    My mouth drops too :-D
    Very good work!!!!!
    Perfect Match!!

    Now we need a PSA :-D :-D :-D

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  3. WTF! H-how? I have no words... Just... Perfect. =O

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  4. n64billy3:37 AM

    Awesome!
    I think the glow is in the Motion file by the way..

    Could you make a version of him without his Prison-Suit as well..?

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  5. Christian_CAO8:08 AM

    Epic :) I love how accurate it is :)

    Also, after some in-game testing, he seems to want to randomly die once he's grabbed by characters... The only character this has happened with so far was Wolf.

    This has only happened when Player one is 626 and another player, that is Wolf, grabs him. Not a big deal since it's random.

    Also, After he grabs an item, all of his idle animations sink him under the ground and only low attacks can hit him the Whole match, even if he dies. When he attacks in this state he pops back out briefly so it's kind of funny to see him act like a whack a mole that whacks back during a match :P

    These problems aren't that big of a deal, and I don't expect you to fix them, I'm just letting you know about these issues so that if you ever feel like fine tuning this and Mickey and Banjo's issues, you could perhaps ask someone else to fix them, one day :o

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  6. Anonymous8:19 AM

    Wow, amazing. My Olimar slots are in dire need of good vertex hacks, and this qualifies.

    It looks absolutely perfect, BY. Amazing job, as usual.

    -TCRhade

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  7. Christian_CAO12:03 PM

    :< ... more feedback from in-game use...

    Stitch versus Bowser on FD, and perhaps anywhere except Animal Crossing stage, causes 626 to die instantly, when pummeled. Glitchy, but not too bad throwing mechanic when DK Grabs Stitch on Animal Crossing Stage, and perhaps every stage...

    I know that these kinds of glitches are inevitable, and you're probably tired of me stating the issues that are the price for such great detailed work like 626; especially since you've already explained why the glitches occur back in KC-MM but, as I've stated before, I just wanted you to know about it :o

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  8. wow this is great =D

    I guess he is from kingdom heart?

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  9. @Starwaffle: What the hell lol

    My mouth is still dropped from last night when I saw this.

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  10. @StarWaffle
    He's from a Disney animated movie called Lilo & Stitch, but yes, he appeared in Kingdom Hearts II as a Summon. =P

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  11. n64billy7:19 PM

    I watched the entire movie on Youtube this morning because of this :P

    I can't beleive it came out in 2002! That's so long ago!

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  12. Mewtwo20004:17 AM

    Congrats, a perfect vertex hack. Well, like most of yours xD

    I hope those issues can be fixed ^^U

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  13. Anonymous5:04 PM

    Okay, so I know your hacks are consistently amazing, but this is even beyond your norm. This is absolutely stunning. Thank you for everything you've given to the community and continue to give.

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  14. Maybe you could use this texture for the RED team, and a naked one (without the suit) for the blue team :D

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  15. Anonymous2:31 AM

    Too glitchy to really enjoy, even if it does look great.

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  16. Anonymous7:57 PM

    cool

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